desenvolvimento de jogos em xna para windows phone 7

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Desenvolvimento de Jogos em XNA para Windows Phone 7 por Virgílio Esteves e Andreas Vilela

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Desenvolvimento de Jogos em XNA para Windows Phone 7

Virgílio Esteves e Andreas Vilela

http://netponto.orgReunião Presencial - 12/02/2011

Patrocinador desta reunião

Virgílio Esteves

• Software Developer@PT Inovação

• ASP.NET / RubyOnRails /Silverlight / XNA

• ID&T – Software @HIS• .NET Framework (2.0 » 4.0)• .NET Compact Framework

(2.0 » 3.5 SP1)• WPF / Silverlight / XNA

Andreas Vilela

Agenda

• WP7 Overview

• Application Platform

• XNA Framework

• [TOP SECRET]

• Party?!?

80

0 o

r 48

0

480 or 320

Consistent Platform

Windows Phone

Hardware

Common Hardware Elements

Quality Focus

Consistent set of hardware capabilities defined by Microsoft

One resolution at launch

Second resolution added later

Same touch input

Consistent processor / GPU

Same available RAM

A-GPS / Accelerometer / Camera (5MP+)

Optional keyboard

Application Platform

CLOUD

SCREEN

Tools

Portal ServicesCloud Services

Runtime – On “Screen”

Code you write on the client

Code you write on the server

Tools you use to design & develop

Tools you use to ship & sell

Application Platform

CLOUD

SCREEN

Phone Emulator

Samples Documentation

Guides Community

Packaging and Verification Tools

Notifications

Location Identity Feeds

MapsSocial

App Deployment Registration

Validation

Certification

Publishing

Marketplace

MO and CC Billing

Business Intelligence

Update Management

Tools

Portal ServicesCloud Services

Sensors Media Data

Xbox LIVE Notifications

.NET Framework managed code sandbox

Location

Phone

Runtime – On “Screen”

UX Frameworks

High performance game framework Rapid creation of multi-screen

2D and 3D games Rich content pipeline Mature, robust, widely adopted

technology spanning Xbox 360, Windows, and Zune

Modern XAML/event-driven application UI framework

Rapid creation of visually stunning apps

Metro-themed UI controls

HTML/JavaScript 500,000 developers

spanning Windows and web

XNA Framework

XNA Game Studio

Powerful

Productive

• Development with .NET & C#

• High performance IDE

• Powerful Intellisense

• Integrated build/deploy/debug

• MSBuild engine

ProductiveContent Pipeline

Game Loop

GraphicsOverview

GraphicsScaler & Orientation

Audio

Media

Portable

PortableXNA Framework Profiles

Summary

“KILL the DUCK”

• + 120.000 Downloads

• 2nd most downloaded in MarketPlace

• Funny and addictive

• Shot ducks (only) before they fly away

• Duck Hunter alike

Let’s Play?

demonstração

Citação...

“The function of good software is to make the complex appear to be simple.”

Grady Booch

Questões?

ReferênciasApp Hub (ex- XNA Creators)

– http://create.msdn.com/

XNA PT – Comunidade XNA Portuguesa– http://xnapt.net/

Shawn Hargreaves Blog– http://blogs.msdn.com/b/shawnhar/

MIX 2010 Sessions– http://live.visitmix.com/

Patrocinador desta reunião

Obrigado!Virgílio Estevesraposo@gmail.comhttp://pontonetpt.com/blogs/raposohttp://twitter.com/vraposo

Andreas Vilelaandreasvilela@gmail.comhttp://andreasvilela.blogspot.comhttp://twitter.com/andreasvilela

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